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Wax Dragon

I just tried Sculptris for the first time.  (A free and light version of Zbrush, a digital modelling software).  As a CG artist who mostly loves lighting and rendering (because the payoff is a beautiful image, as opposed to modelling, where you're rewarded with a still bland looking grey shaded preview), One of the things I lamented most about 3D modeling, which I generally hate, is the unintuitive idea of pushing and pulling vertices and polygons around, keeping geometry clean, and worrying about topography, and intersecting geometry.  Ugh...  Like most creatives, I'd rather just get to the business of creating cool looking things without much worrying about breaking something.  (Although breaking things can sometimes result in happy accidents).   

Enter Sculptris.  Using a paintbrush to push and pull organic blobs around, this bad boy automatically subdivides the geometry only where you add detail and tries to rebuild the mesh cleanly every time you add a brush stroke.  Dynamic tessellation is what they call this genius automation, which is great because I couldn't care less about retopologizing models once I've already done the fun creative part.  (Retopologizing is essentially rebuilding the model cleanly for animation in low res, after you've built the high res one).

Very fun tool, more experiments to come.

tags: C4D, Cinema 4d, Octane render, 3D, Zbrush, CGI
Wednesday 12.02.15
Posted by Joel Gendron
 

Rubies

Another experiment created on 07.11.2015 using #xparticles #Cinema4D and #OctaneRender.  Playing around with SSS materials, and rim lighting.

tags: C4D, Cinema 4d, Octane render, experimental
Saturday 11.07.15
Posted by Joel Gendron
 

NFL: Road to Superbowl 50

Concept design and production of the graphics packages for the #NFL Network's "Road to Superbowl 50".  #Superbowl50, #superbowl2015, #superbowl, #octanerender, #C4D, #Cinema4D.

tags: Octane render, Motion Graphics, Cinema 4d, sports
Thursday 10.29.15
Posted by Joel Gendron
 

Diet Coke

Worked with Wee Beastie in NYC to design some sweet visuals and concepts for #dietcoke.  #C4D, #Octanerender

tags: Octane render, Motion Graphics, Cinema 4d, after effects
Thursday 10.29.15
Posted by Joel Gendron
 

The latest work

Well, I finally got around to building a proper site, and putting up my Showreel and portfolio.  It's hard to be objective when working on your own stuff.   Check it out here:  http://www.makeitfine.com/showreel/

tags: Motion Graphics, Branding, Design, Motion Design, Octane render, Cinema 4d, after effects
Wednesday 07.01.15
Posted by Joel Gendron
 

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