• Work
  • Play
  • Showreel
  • About
  • Contact
MAKE
  • Work
  • Play
  • Showreel
  • About
  • Contact

Geodes

Another experiment created on 07.26.2022 using #Cinema4D and #OctaneRender.

Wax Dragon

Self initiated project created on 01.12.2015 using #Sculptris, #Cinema4D and #Octane render.  Pushing and pulling digital clay around to create an interesting CG dragon statuette.  Used the Skin SSS shader for the wax. 

Rubies

Another experiment created on 07.11.2015 using #xparticles #Cinema4D and #OctaneRender.  Playing around with SSS materials, and rim lighting.

Gemstones

A one of the pitch options for a new year's eve live show inspired this self initiated project created on 22.12.2016 using #Cinema4D and #Octane render.  #everydays.  Playing around with gems, refraction, and chromatic aberration: A natural dispersion of rainbow colours found in glass and prisms.

Connected Through Motion

Self initiated project created on 05.01.2020 using Cinema4D, Xparticles, Cycles 4D renderer, and Adobe Aftereffects. The theme this week was “motion”. Playing with xparticles and fluid dynamics. The colour of the particles are determined by their life, mapped to a gradient of various colours.

Creeping Frost

Self initiated project created on 05.04.2020 using Cinema4D, xparticles, and Cycles 4D renderer. The theme this week was “Frost”. Playing with xparticles, and aggregation along a surface. This is a combination of an animated surface on the floor, and the particles aggregating and advancing along at the same rate, which is creating the crystals of the frost.

Rhythm & Hues

Self initiated project created on 04.30.2020 using Cinema4D, xparticles, and Cycles 4D renderer. The theme this week was “Rhythm”. Playing with xparticles, the rate of particles is driven by pulsing sounds, and the colours change over time. The colour of the particles are determined by their life, mapped to a gradient of various colours. For those of you who caught the word play, the page title is a shoutout and homage to the world-class visual effects company Rhythm & Hues, who's name I always thought was so clever, and which is a total inspiration. They have been creating your favorite Hollywood VFX for decades now.

Pearls & Caviar

Self initiated project created on 05.01.2016 using #Cinema4D and #Octane render.  #everydays.  Pearls, Caviar and a golden sunset.

Nurture Nature

Self initiated project created on 06.26.2016 using Cinema4D and Octane render. The theme this week was “Nature”. Playing with the atom array tool.

Pixels & People

Self initiated project created on 02.07.2020 using Cinema4D, Octane render, and adobe aftereffects. The theme this week was “Pixels”. I used the matrice object in C4D, which was instancing some cubes in a grid. The cubes clones were made visible when they intersected with an imported mixamo character with a looped walk cycle.

Sketch then Tear

Self initiated project created on 05.15.2020 using Cinema4D, Octane render and Adobe Aftereffects. The theme this week was “Sketch”. The natural thing to do would be to draw something, but of course I did something totally different. Playing around with 3D and rendering with sketch & toon shaders in Cinema 4D using a mixamo character and looping animation. I thought it would be cool to have the character literally coming off of the page.

Monuments

Architectural 3D rendering of a fictional monument.  Composed of circular marble steps, a circular colonnade of Ionic order columns, and a shallow dome, the building is open to the elements.  The Rotunda structure allows experimentation with natural daylight and long elegant shadows.

Forest For The Trees

Self initiated project created on 12.04.2016 using #Sculptris, #Cinema4D and #Octane render. Pushing and pulling digital clay around to create an interesting organic character where the tree roots seem to come alive.

Tiny World

Self initiated project created on 11.18.2016 using Cinema4D and Octane render. The theme this week was “world”. Used some random noise to drive the displacement depth on a material applied to basic sphere geometry. Added some interesting colours by messing around with sub surface scattering parameters, which absorbs and disperses light that enters the object in various ways.

Coral Blue

Self-initiated experiment in Cinema 4D and Octane Render. Playing around with x-particles.

Mesh & Splash

Self initiated project created on 03.03.2017 using Cinema4D, xparticles, and Octane render. The theme this week was “Mesh”. Playing with xparticles, particle mesher, and the atom array tool.

Ice then Melt

Self initiated project created on 03.24.2017 using Cinema4D, Octane render, and adobe aftereffects. The theme this week was “Ice”. I thought it would be fun to play with organic textures in the glossiness channel on transparent and refractive materials.

Looped

Self initiated project created on 01.28.2016 using Cinema4D, Octane render, and adobe aftereffects. The theme this week was “Loop”. I thought it would be a good opportunity to make an animated gif. I hand wrote “loop” in cursive, which I traced in Illustrator, and imported as paths into C4D. The ribbons are rectangles with the spline deformer applied to the path.

Gearhead

A few architectural 3D renders, testing indoor lighting conditions, and a nice variety of anodized aluminum materials.  Lens Chromatic aberration adds a lot of realism.

Mellow Art

Architectural 3D rendering of a Modern Art Gallery, with bright interior lighting.  Experimenting with multiple light bounces and different IES light profiles. 

BMW

Some sexy 3D automotive renders of the ever-gorgeous, all-new BMW X6.  With magic hour lighting, you can't go wrong.

Big Boy

A few 3D automotive product shot renders of an agricultural monster.  Who doesn't like big trucks?

Sunbead Bright Skies

Self initiated project created on 07.29.2016 using Cinema4D and Octane render. The theme this week was “perspective”. I liked the idea of a twisted object, with the camera looking down the bending surface with a shallow depth of field. Fun with glass materials, refraction, and the atom array tool.

Displace The Face

Self initiated project created on 11.09.2016 using Cinema4D and Octane render. The theme this week was “Face”. I wanted to create something more abstract, so I used a texture of tiny squares to drive the displacement depth on a material applied to some basic geometry of a human face.

Light Core

Yet Another experiment created on 24.07.2015 using #Cinema4D and #OctaneRender.  Playing around with texture emissions, lighting with materials.  I'll post more renders soon.

Molten Iron Heart

Self initiated project created on 03.17.2016 using Cinema4D, Octane render, and adobe aftereffects. The theme this week was “Heat”. Playing around with texture emissions for light sources.

Nothing can be Something

Self initiated project created on 02.27.2020 using adobe aftereffects. The theme this week was “Nothing”. Thanks Seinfeld for turning that word into a ubiquitous cultural reference. Sometimes we endure a big lead-up to… not much of anything.

Blank Canvas

Self initiated project created on 01.21.2016 using #Cinema4D, #xparticles, and #Octane render. The theme this week was “blank canvas”. Wanted a cool art gallery vibe. Playing with fluid simulations.

Moments of Chaos

Self initiated project created on 02.18.2016 using Cinema4D, Octane render, and adobe aftereffects. The theme this week was “Chaos”. This is an experiment in sound-driven animation. The beat of the music drives the pulse of the floor animation, throwing the dynamic chairs in the air, which come crashing down, causing... well, moments of chaos.

Cubes Squared

Self initiated project created on 02.08.2016 using Cinema4D, Octane render, and adobe aftereffects. The theme this week was “Cube”. I thought it would be a good opportunity to make an animated gif. Playing around with dynamics in C4D.

Halt Now Haiku

Self initiated project created on 03.06.2020 using Adobe Photoshop. The theme this week was “Haiku”. Perhaps some people can relate to this one. We were dealing with...er... difficult personalities on other unrelated matters. Stay positive and stick to your values!

Geodes

— view —

Wax Dragon

— view —

dragon_01.jpg

Rubies

— view —

ruby_01.jpg

Gemstones

— view —

A_01.jpg

Connected Through Motion

— view —

Creeping Frost

— view —

IMG_465.jpg

Rhythm & Hues

— view —

IMG_468.jpg

Pearls & Caviar

— view —

01.jpg

Nurture Nature

— view —

Pixels & People

— view —

Sketch then Tear

— view —

IMG_469.jpg

Monuments

— view —

shot_01.jpg

Forest For The Trees

— view —

Tiny World

— view —

Coral Blue

— view —

Mesh & Splash

— view —

Ice then Melt

— view —

Looped

— view —

Joel_Loop_01.jpg

Gearhead

— view —

gears_01_00000.jpg

Mellow Art

— view —

scene_03 copy.jpg

BMW

— view —

car_06_00000.jpg

Big Boy

— view —

tractor_03_00000.jpg

Sunbead Bright Skies

— view —

Displace The Face

— view —

Light Core

— view —

01.jpg

Molten Iron Heart

— view —

Nothing can be Something

— view —

Blank Canvas

— view —

Moments of Chaos

— view —

IMG_468.jpg

Cubes Squared

— view —

IMG_464.jpg

Halt Now Haiku

— view —

2024 © Make / Joel Gendron